Monday, 23 March 2009

Movement



A series of events portrayed by Huntley Muir. By demonstrating this he shows motion, a passage of time, and done in an expressive way, it reminds me of my old expressive drawing classes and also displays skills shown in figure drawing. This I am not so good at.

I found this at debutart.com a great website full of illustrators and artists situated in an agency in London.
He also has a great website with some other lovely illustrations. They are prime, just prime.

I Know Lego Has Been Done, But...

Michel Gondry is still worth a mention for this display of stop-frame mastery, never have I seen lego put to a better use. He has worked on many a film, including Eternal Sunshine of a Spotless Mind.

The next one is just for laughs, as it seems like a near impossible task.

Some alternative approaches to a line



After a gig in Carpe Diem on Saturday night, Craig and I found ourselves in a strange place, and no it was not Craig's flat. After being approached by a similar denizen of the night, with exchanges of what could most probably be described as words, we met Rose. 
We talked briefly about our interests and how we were both in the Art and Design world, we commented on a lovely design of a beermat, then exchanged details via the medium of drink-based comforts. (beermat)

Anyway I checked out her website and it turns out her work has some relation to the What is a line? brief, she had some installation work based on 'Timeline' and 'Archive' which is a collection of what looks like the contents of my bedroom but organised.
I particuarly liked her interactive installation using post it notes, doing something a
long the lines of word association.
On a final note, her website is so well laid out and looks very professional! I feel inspired to do so much more! Cheers Rose!

Friday, 13 March 2009

History CAN be fun... Sort of

I found this a while back but just found the files on photobucket, just some snapshots from the BBC history website, which includes arather good interactive timeline that summarizes key points in Britains turbulent and somewhat bloody history.

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Mechanical Development.

Many technological advances have happened throughout time, and would be nearly impossible to list in detail every one that has happened and the knock on effect of the invention and how these things constantly shape, re-create and influence us still now.

From the first steam locomotive, boiler, boats, canisters, almost anything that can contain, change, manipulate, or develop, in man made progression through the production of metals in factory production, taking away manual labour. But instead his artwork is very much relative to our own affinity with living with machines in an aesthetic harmony... Or he just makes a point on the human beings ability to grow, develop and produce.Photobucket

After searching inventions and a long browsing on google I happened to come across Stephen Halleux, who works with a variety of media, but mainly metal, putty and plastic.
The handcraft of his work is really techy but it looks like something that would be great to have a go at.


The development/concept sketches are rather good too. Really easy to visualize what the end sculpture would be.
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Heres some he made earlier.
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Wednesday, 11 March 2009

Mapping

I found this really awesome blog with so many mapping processes on it, all working within the handmade graphics that I think is really something special.

The personal feel to the work is great, and using other people to make your exhibition makes it easier, if not alot more interactive with your audience and helps your work to be spread.

Plus its a great practice to try to connect peoples thoughts, memories and object association from such a wide selection of subjects, and it makes the subject matter interesting.

3 Golden Rules, and Intending to make a statement

Right, well basically, being far too over-indulgent made me lose the plot abit, in terms of going overboard on research, as I always tend to do.
However after my much needed crit, the feedback in form of 5 questions made it far easier to find specific points as to broaden, or rather narrow down to a final resolution.

Since I was looking at "A connected series of events, actions, or developments" but somehow got tangled in my own web of mass confusion, stress and poor time managment, that made me unclear as to what I was really doing.
My previous posts/statement was only focussed on one area of development that I am unfamiliar with: timelimes, data collection/mapping.

On the other hand, oor Asken, or rather Willhelm, gave me what I wanted; something to roll with. He suggested that I look at the Bayeaux tapestry, and use it to further my work. So I got out books on medieval art, and am currently looking into how all these factors will be in my final piece.

I intend to condense British history from the Anglo-Saxon - Present/2000 into either a series of hanging tapestries, or one continious piece. I will be most probably creating it digitally from my own drawings, and designs, but it will be dependant on how it sits in context to my area of enquiry.



Rule 1
I will restrict myself to only 6 colours to my final piece as the Bayeaux is quite limited in its palette.

Rule 2
To make things easier for myself I will use a template for my characters so all I have to do is design the elements of the characters, similar to dolls.

Rule 3
I will not do any more reasearch, or refining, as this would greatly
slow me down, as it has in previous projects.

Saturday, 7 March 2009

The significance of balance.

Sorry to go all fine arty on the reader, but my affection towards current fine art trends are somewhat jaded. However, for the artists of the Renaissance, beauty was a consequence of harmonic proportion.
The aesthetic appeal of any entity, - be is man made, or natural - could, they believed, be traced to the perfect balance among its structure.
These men also believed that the ancients has possessed the secrets of true proportional harmony, and since the rules were specifically mathematical, they sought to draw out some truth concerning the many thoeries. By studying, measuring, and analysing the surviving buildings of ancient Rome, and combing the works of the roman writer Vitruvius.PhotobucketPhotobucket
Also new trends were being set about this time, as instead of anonymous craftsmen offering their services to the glory of God, as like in the Middle Ages, instead we had artists now with a sensse of individualists with their own beliefs and skills to use in practice.

Francesco is remembered chiefly as an architect and an architectural theorist. He translated Vitruvius and wrote an original work on architecture, Trattato di architettura civile e militare, which discusses city planning and military architecture, anticipating some of the theories of the high Renaissance. By 1477 he was in the service of Duke Federico da Montefeltro, in Urbino, where he may have participated in the design and decoration of parts of the palace of Urbino, and built 136 military fortresses.Photobucket

His architectural masterpiece is Santa Maria del Calcinaio, Cortona (commissioned 1484), which, however, is now greatly altered. As a sculptor he is best known for four bronze figures for the high altar of Siena Cathedral (1489–97) He also designed fortifications, battle machinery, and weapons and is thought to have originated the land mine.
Which can be linked with the domino effect catastrophe theory. Geometry and mathematical precision has always been the fundamentals in which deeper human consciousness and elevated sense of higher communication, sharing one message, or perspective of compositional elements that they knew pre-existed.

Peoples perception changed forever.

Luke Insect

This guy's work is actually great. taking the "crafty-collage" aspect of visuals to a new high. His pieces are everywhere ranging from collabs with The Prodigy, to the new CD with the independent, Mongrel. Which is amazing by the way!
His website is well designed too, a heavily endowed myspace site is part of his folio also.
Here is some of his work...

Friday, 6 March 2009

Maria.

One of my arty mother's mates, Maria Slovakova, has some lovely line illustrations. Not only this but one of my most fondest memories is going down the pub with my mother and her boyfriend to hear some of Maria's poetry, alongside David's(my mums BF LOL!) music and enjoying the fact that the age old pub is plastered with Maria's pieces and experiments.

I like her work as it is abstract visual language in a way and it also looks great. Her approach to the "work ethic" is brilliant. From what I've seen of her, she has gotten known quite quickly and her freelance work ranges from vans to plates.

...Anyway, here is her work, she recently had a show in London, she is also on twitter

Tuesday, 3 March 2009

I do History, I do

Well after some fruitless labour and some successful dead ends, I thought I had Reached some sort of cul-de-sac regarding the line brief, but after what seemed like a doomed crit, Willhelm Asken once again pulled a great idea from the charred remains of the Middle Ages.
Using my foolish self-indulgent research into historic values of our country, he said I should use the Beveaux Tapestry as a format for my resolve to the brief.
Anyway, this is what I did prior to the brief, which is when I was considering using stopframe to bring history to life, these are some of my concepts for the viking era. Enjoy.
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Henson Henson! and no its not the muppeteer

I have been a long standing admirer of Keaton and his amazing line drawings, prints, and design work. He mainly works in the music industry, designing t-shirts, album artwork, posters and most other things that fall under music products.
His way of utilizing lines in his drawings gives them a unique feel, and generally almost all his work is great to look at.
His simple way of making the macabre acceptable really makes me smile. He has alsorts of cool stuff to look at on his online portfolio, and hes quite a funny guy.
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